7 ways Video Games Engage the Brain
Tom Chatfield shares at TED his seven examples of how gamification concepts can be used to engage people’s brains…outside of game worlds. I put there here for your quick review…but really watch the whole presentation. It’s quite good.
- Experience bars measuring progress
- Multiple long and short-term aims
- Rewards for effort
- Rapid, frequent, clear feedback
- An element of uncertainty
- Windows of enhanced attention
- Working with other people









[...] been there, an employee training program, a college lecture, or a workplace safety meeting where we’re simply not engaged and not really paying attention to the techniques. During times like these, true and effective [...]